My startup journey:

1. Spent 2 years learning to code by building a Flappy Bird clone, thinking I'd get rich 🤑

2. Released free with in-app purchases, profit: -$182 (thx Apple dev fee)

3. Got sad, but friends played it nonstop. It felt amazing seeing real people love something I made

4. Motivated again! Built 5 games I never finished

5. Watched Silicon Valley. Wanted to make a startup

6. Switched to web dev, worked 2 years secretly on a "big idea"

7. Finally launched, earned $0. Learned my lesson: never build for that long on something untested

8. Found @levelsio ’s MAKE book, changed my mindset entirely

9. Built a new app over Christmas in ~1 month, scrappy

10. Posted on r/sideproject. Got my first sale in 15 mins

11. Thought scammers were testing stolen credit cards on me 😂

12. Hit top of r/macapps, made my first $1k/day 💰

13. Spent next 7 days non-stop fixing bugs users reported & adding features

14. Crossed $10k revenue in first two months 🤯

Realised: "Holy shit, indie hacking actually works?"

Already starting next month’s project