My startup journey:
1. Spent 2 years learning to code by building a Flappy Bird clone, thinking I'd get rich 🤑
2. Released free with in-app purchases, profit: -$182 (thx Apple dev fee)
3. Got sad, but friends played it nonstop. It felt amazing seeing real people love something I made
4. Motivated again! Built 5 games I never finished
5. Watched Silicon Valley. Wanted to make a startup
6. Switched to web dev, worked 2 years secretly on a "big idea"
7. Finally launched, earned $0. Learned my lesson: never build for that long on something untested
8. Found @levelsio ’s MAKE book, changed my mindset entirely
9. Built a new app over Christmas in ~1 month, scrappy
10. Posted on r/sideproject. Got my first sale in 15 mins
11. Thought scammers were testing stolen credit cards on me 😂
12. Hit top of r/macapps, made my first $1k/day 💰
13. Spent next 7 days non-stop fixing bugs users reported & adding features
14. Crossed $10k revenue in first two months 🤯
Realised: "Holy shit, indie hacking actually works?"
Already starting next month’s project